WebS'like magic. Honestly I consider anything below 150k polygons "okay enough", and anything below 100k "pretty good". Materials, I'd keep it to 2x the VRChat indicated one at most, preferably keeping it to VRChat's limit if possible. I'd also look into using as little dynamic bones and colliders as possible. WebThe species is called Finzu, they are dragon-sharks; they swim with their tail between their legs and wriggle like a snake underwater :D. Don't forget to rate my package and give feedback on my discord! Thanks a million!!! There is a public version that will be available for you to try and test here:
r/VRchat on Reddit: A tip for optimizing Physbones
Webhead moving oddly while using physbones with a vorid model I tried out phys bones for the first time and when I looked that the in vrchat the head tilted the way I was walking. It may be because I used the head as the root but since … WebApr 21, 2024 · VRChat broke a lot of existing avatars dynamic bones with the physbones update today, so here's a tutorial on how to revert back to dynamic bones! Keep in mi... small avengers action figures
How to enable Dynamic Bones instead of PhysBones in VRChat
WebThe Largest Collection of VR Chat Avatars & 3D Unity Models. VRCMods is the largest collection of free VRChat community avatars, we established in early 2024 and have … WebMar 6, 2024 · PhysBonesTK is in-game tuning system for VRChat Avatar Dynamics PhysBones. Release. Grab release package from releases; Import to your Unity project; … WebAbout Community. [18+] Subreddit to share VRChat-related NSFW images, videos and gifs as well as NSFW memes! Fetish Friendly Community. Join our Discord to meet new … small avocado plush glittery cod